TOOLS I USE

Blender add-ons I use.

Add-ons and asset packs I actually use for video work. What I learn from each one goes into a guide.

Affiliate link: AZTechnology earns a commission if you buy through this link. The purchase links on this page are Superhive (formerly Blender Market) affiliate links. The price is the same for you, and the site owner receives part of the sale as a commission. For details, see Affiliates and content.

Add-on · Artell

Auto-Rig Pro

An add-on for character rigging, moving animation between different skeletons (Remap), and exporting to game engines.

  • 사람형 캐릭터의 뼈 위치를 자동으로 잡아 주는 Smart 도구
  • Remap: 뼈 이름이 다른 뼈대끼리 동작을 옮김(Mixamo FBX·BVH 동작 지원)
  • Unity·Unreal Engine·Godot용 FBX/glTF 내보내기

Korean only

Where I use it: 캐릭터 스포츠 시리즈에서 Mixamo 동작을 우리 캐릭터에 옮기는 용도로 시험하고 있습니다.Korean only

Supported versions: 2.93 – 5.2 (per the product page) · Link checked 2026-10-02

View on Superhive Affiliate link: AZTechnology earns a commission if you buy through this linkRead the how-to guide →

Asset pack · Polyperfect & Pirogy Studios

Poly Nature Pack

A pack of 800+ low-poly nature assets, such as trees, bushes, grass and rocks, that you drag in from the Asset Browser.

  • 자연 에셋 824개(판매 페이지 기준), 나무는 성장 단계별 모델
  • Asset Browser용 썸네일 포함, 끌어다 놓기로 배치
  • 바람에 흔들리는 식물 애니메이션(Blender 4.1 이상)

Korean only

Where I use it: 로우폴리 영상 시리즈의 야외 배경(숲·들판)에 쓰려고 시험하고 있습니다.Korean only

Supported versions: 4.0 – 5.0 (per the product page) · Link checked 2026-10-02

View on Superhive Affiliate link: AZTechnology earns a commission if you buy through this linkRead the how-to guide →

Prices, licenses and supported Blender versions can change on the product page. Check the product page before you buy.